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Eating the Fantastic

I’ve been going to science fiction, fantasy, horror, and comic book conventions since I was 15, and I’ve found that while the con which takes place within the walls of a hotel or convention center is always fun, the con away from the con—which takes place when I wander off-site with friends for a meal—can often be more fun. In fact, my love of tracking down good food while traveling the world attending conventions has apparently become so well known that one blogger even dubbed me “science fiction’s Anthony Bourdain.” So after toying for quite awhile with the idea of attempting to replicate in podcast form one of my favorite parts of any convention—good conversation with good friends over good food—it’s finally happening. During each episode, I’ll share a meal with someone whose opinions I think you’ll want to hear, and we’ll talk about science fiction, fantasy, horror, writing, comics, movies, fandom … whatever happens to come to mind. (There’ll also be food talk, of course.) Please note—this will not be a pristine studio-recorded podcast, but one which will always occur in a restaurant setting, meaning that mixed in with our conversation will be the sounds of eating and drinking and reviewing of menus and slurping and background chatter and the servers popping in … in other words, it’ll be as messy as life. And hopefully as entertaining, too. And now … please pull up a chair to the table and get ready to dig in.
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Eating the Fantastic
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Aug 4, 2025

Rip into a lobster roll with Benjamin Rosenbaum as we discuss the perhaps true/perhaps whimsical reason he ended up in the science fiction field rather than literary publishing, why the story he found the most difficult to sell became his most-read work, how he gamified the submission/rejection process to get into Clarion, the way all stories set in the future are being read in translation, the reason he couldn't write for a while after his first Nebula nomination, the moral and aesthetic reasons the story of <em>Ghost and the Golem</em> ended up as a game rather than a novel, why he believes "I am very much a child of Chip Delany," the fascinating differences between the German and English versions of his novel <em>The Reckoning</em>, the intricacies of turning games into novels and novels into movies, and much more.

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